I am working on a 2d (V 4.3) game which is supposed to work on various screen sizes. I was able to re-scale and reposition the elements of game like non-gui sprite based buttons etc. But i am experiencing a very hard time in doing this with GUI Elements like GUI Text. They seem to behave in a very strange manner. They wont scale by varying camera's orthographic size nor they are in the same co-ordinate space as of others. It seems moving GUI by 0.1 is equivalent to moving others by 0.4-.6!. Can somebody please help me in this matter. Any suggestion/views/solution is greatly appreciated ! Thank you.
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